"Battle Scars"

This is where it all started, my friends. This was the beginning of my path to becoming Jamil no Miko.

But of course, when I first came up with the idea for this painting (which first appeared to me in a dream of all things . . . o_O;;), it was still during that "awkward phase," if you will. You know, the point where I was more or less thinking "Yeah, he's an intriguing character, but what in the world would I see in him anyway?" But because the idea for this simply wouldn't leave me alone and I was itching to do something in watercolor, I did this. Because I was still in the "awkward phase," I kept debating whether or not to even keep going with it after I'd finished sketching out the GX (which I had to do twice, because it was way too big the first time I drew it out), but 5 days later, I finished it. Watercolors aren't exactly my specialty, so even though it could be better, this is still pretty darned good for someone who hadn't even used them for anything since the fall of '95. The image of the GX came from the box art from the 1/100-scale model, while the image of Jamil came from a printed copy of a screen capture from the "Resolution" opening. Because the printout wasn't of the best quality and I didn't have too many other resource pictures at the time, I messed up the color on the trim of the coat. It's supposed to be a light blue-gray, but the printout made it look almost gold for some reason, and that's why it ended up looking like that in the painting. -_-; Oh well, live and learn . . .